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1. proximity chat - in Feedback/Requests [original thread]
Well to the people who dont want proximity chat you dont have to talk **** if you dont want to. its also fun to hear what the enemy is saying or running into someone you know on the enemy team and talking with them
- by DrunkMonk 1 - at 2012.08.06 20:50:00
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2. proximity chat - in Feedback/Requests [original thread]
testguy242 wrote: No. This makes no sense. You'd be communicating through radio or something similar built into your helmet. There is no reason the enemy should be able to hear you talk (unless there's some sort of device that lets you eavesdr...
- by DrunkMonk 1 - at 2012.08.06 08:00:00
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3. proximity chat - in Feedback/Requests [original thread]
Let us hear enemy players who are in our proximity every one loves to **** talk.
- by DrunkMonk 1 - at 2012.08.06 04:04:00
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4. This game is probably going to fail ='[ - in Feedback/Requests [original thread]
I agree with op 100% CCP really needs to work on balancing this game. The majority of new players are going to be turned off of this game if they join the game and have to fight against a bunch of people they have no chance against because of gear.
- by DrunkMonk 1 - at 2012.08.06 01:14:00
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5. over powered breach, underpowered tactical assault rifles - in Feedback/Requests [original thread]
vermacht Doe wrote: DrunkMonk 1 wrote: I think we should wait till they fix the hit detection before tweaking the guns. The breach is overall better than a weapon in the same class. It needs tweaking regardless I disagree I use both t...
- by DrunkMonk 1 - at 2012.07.31 21:40:00
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6. over powered breach, underpowered tactical assault rifles - in Feedback/Requests [original thread]
I think we should wait till they fix the hit detection before tweaking the guns.
- by DrunkMonk 1 - at 2012.07.31 05:19:00
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7. Tanks - in Feedback/Requests [original thread]
Tanks need to be more expensive and/or low level anti tank weapons and REs need to be made more useful against 3rd tier tanks. EDIT sorry this should be in feedback
- by DrunkMonk 1 - at 2012.07.29 05:04:00
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8. How should CCP handle cloaking? - in Feedback/Requests [original thread]
Forums Veteran wrote: As most of you may know, CCP appear to have been mulling over how to implement Cloaking into DUST. The technology exists in EVE, and almost any ship can fit the most basic cloaking device, but in the case of non-cloaky shi...
- by DrunkMonk 1 - at 2012.07.28 22:54:00
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9. [Request] Grouping in the next build, for the love of God! - in Feedback/Requests [original thread]
General Funguy wrote: Title pretty much says it all, not being able to play with friends who play Dust really really sucks. Also, now that more people are using comms, players are starting are to get to know each other and cooperate. We need to...
- by DrunkMonk 1 - at 2012.07.28 22:53:00
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10. The Down Fall of Dust 514 - in Feedback/Requests [original thread]
I agree
- by DrunkMonk 1 - at 2012.07.13 04:17:00
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11. DUST needs to be more skill based - in Feedback/Requests [original thread]
Diagon Vasari wrote: DrunkMonk 1 wrote: Now Ive played many FPSs in my day such as Battlefield (PC and PS3), COD, MAG, RFOM and Killzone 2 to name just a few and they all have one thing in common starting out you can kill a higher rank/level...
- by DrunkMonk 1 - at 2012.07.13 01:12:00
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12. DUST needs to be more skill based - in Feedback/Requests [original thread]
Asno Masamang wrote: Greetings, DrunkMonk 1 wrote: but the majority of people playing this game will not be EVE players or mmorpg fans, like it or not your FPS player, and many of them will be turned off by the fact that people who have play...
- by DrunkMonk 1 - at 2012.07.12 23:38:00
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13. DUST needs to be more skill based - in Feedback/Requests [original thread]
Now Ive played many FPSs in my day such as Battlefield (PC and PS3), COD, MAG, RFOM and Killzone 2 to name just a few and they all have one thing in common starting out you can kill a higher rank/level player based on skill alone if you are better...
- by DrunkMonk 1 - at 2012.07.12 21:25:00
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14. More customizable weapons/more option - in Feedback/Requests [original thread]
I totally I agree I usely like to use iron sights or red dots in acog sight on my guns in FPSs not Scopes where I cant see my gun thats just me.
- by DrunkMonk 1 - at 2012.07.12 20:34:00
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